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66 lines
2.8 KiB
XML
66 lines
2.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ScriptObject ArchiveVer="4" Game="Prime">
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<Properties Type="Struct">
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<Name>Trigger</Name>
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<SubProperties>
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<Element Type="String" ID="0x0">
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<Name>Name</Name>
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</Element>
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<Element Type="Vector" ID="0x1">
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<Name>Position</Name>
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</Element>
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<Element Type="Vector" ID="0x2">
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<Name>Scale</Name>
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</Element>
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<Element Type="Struct" ID="0x3" Archetype="DamageInfo"/>
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<Element Type="Vector" ID="0x4">
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<Name>Force</Name>
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</Element>
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<Element Type="Flags" ID="0x5">
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<Name>Flags</Name>
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<Flags>
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<Element Name="DetectPlayer" Mask="0x1"/>
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<Element Name="DetectAI" Mask="0x2"/>
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<Element Name="DetectProjectiles1" Mask="0x4"/>
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<Element Name="DetectProjectiles2" Mask="0x8"/>
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<Element Name="DetectProjectiles3" Mask="0x10"/>
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<Element Name="DetectProjectiles4" Mask="0x20"/>
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<Element Name="DetectBombs" Mask="0x40"/>
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<Element Name="DetectPowerBombs" Mask="0x80"/>
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<Element Name="DetectProjectiles5" Mask="0x100"/>
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<Element Name="DetectProjectiles6" Mask="0x200"/>
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<Element Name="DetectProjectiles7" Mask="0x400"/>
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<Element Name="KillOnEntered" Mask="0x800"/>
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<Element Name="DetectMorphedPlayer" Mask="0x1000"/>
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<Element Name="UseCollisionImpulses" Mask="0x2000"/>
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<Element Name="DetectCamera" Mask="0x4000"/>
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<Element Name="UseBooleanIntersection" Mask="0x8000"/>
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<Element Name="DetectUnmorphedPlayer" Mask="0x10000"/>
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<Element Name="BlockEnvironmentalEffects" Mask="0x20000"/>
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</Flags>
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</Element>
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<Element Type="Bool" ID="0x6">
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<Name>Active</Name>
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</Element>
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<Element Type="Bool" ID="0x7">
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<Name>DeactivateOnEntered</Name>
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</Element>
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<Element Type="Bool" ID="0x8">
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<Name>DeactivateOnExited</Name>
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</Element>
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</SubProperties>
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</Properties>
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<EditorProperties>
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<NameProperty>0x00</NameProperty>
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<PositionProperty>0x01</PositionProperty>
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<ScaleProperty>0x02</ScaleProperty>
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<ActiveProperty>0x06</ActiveProperty>
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</EditorProperties>
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<Assets>
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<Element Type="Billboard" Source="File" Location="script/common/Trigger.TXTR"/>
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</Assets>
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<RotationType>RotationDisabled</RotationType>
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<ScaleType>ScaleVolume</ScaleType>
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<VolumeShape>AxisAlignedBoxShape</VolumeShape>
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</ScriptObject>
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