You've already forked retro-script-object-templates
mirror of
https://github.com/PrimeDecomp/retro-script-object-templates.git
synced 2026-03-31 14:23:32 -07:00
95 lines
3.4 KiB
XML
95 lines
3.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<ScriptObject ArchiveVer="4" Game="Prime">
|
|
<Properties Type="Struct">
|
|
<Name>SnakeWeedSwarm</Name>
|
|
<SubProperties>
|
|
<Element Type="String" ID="0x0">
|
|
<Name>Name</Name>
|
|
</Element>
|
|
<Element Type="Vector" ID="0x1">
|
|
<Name>Position</Name>
|
|
</Element>
|
|
<Element Type="Vector" ID="0x2">
|
|
<Name>Scale</Name>
|
|
</Element>
|
|
<Element Type="Bool" ID="0x3">
|
|
<Name>Active</Name>
|
|
</Element>
|
|
<Element Type="AnimationSet" ID="0x4">
|
|
<Name>AnimationParameters</Name>
|
|
</Element>
|
|
<Element Type="Struct" ID="0x5" Archetype="ActorParameters"/>
|
|
<Element Type="Float" ID="0x6">
|
|
<Name>Spacing</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0x7">
|
|
<Name>Height</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0x8">
|
|
<Name>Unknown</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0x9">
|
|
<Name>WeaponDamageRadius </Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0xA">
|
|
<Name>MaxPlayerDistance</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0xB">
|
|
<Name>LoweredTime</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0xC">
|
|
<Name>LoweredTimeVariation </Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0xD">
|
|
<Name>MaxZOffset</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0xE">
|
|
<Name>Speed</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0xF">
|
|
<Name>SpeedVariation</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0x10">
|
|
<Name>Unknown</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0x11">
|
|
<Name>ScaleMin</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0x12">
|
|
<Name>ScaleMax</Name>
|
|
</Element>
|
|
<Element Type="Float" ID="0x13">
|
|
<Name>DistanceBelowGround</Name>
|
|
</Element>
|
|
<Element Type="Struct" ID="0x14" Archetype="DamageInfo"/>
|
|
<Element Type="Float" ID="0x15">
|
|
<Name>unused</Name>
|
|
</Element>
|
|
<Element Type="Sound" ID="0x16">
|
|
<Name>Sfx1</Name>
|
|
</Element>
|
|
<Element Type="Sound" ID="0x17">
|
|
<Name>Sfx2</Name>
|
|
</Element>
|
|
<Element Type="Sound" ID="0x18">
|
|
<Name>Sfx3</Name>
|
|
</Element>
|
|
</SubProperties>
|
|
</Properties>
|
|
<EditorProperties>
|
|
<NameProperty>0x00</NameProperty>
|
|
<PositionProperty>0x01</PositionProperty>
|
|
<ScaleProperty>0x02</ScaleProperty>
|
|
<ActiveProperty>0x03</ActiveProperty>
|
|
<LightParametersProperty>0x05:0x00</LightParametersProperty>
|
|
</EditorProperties>
|
|
<Assets>
|
|
<Element Type="AnimParams" Source="Property" Location="0x04"/>
|
|
<Element Type="Model" Source="Property" Location="0x05:0x02"/>
|
|
<Element Type="Model" Source="Property" Location="0x05:0x04"/>
|
|
</Assets>
|
|
<RotationType>RotationDisabled</RotationType>
|
|
<ScaleType>ScaleVolume</ScaleType>
|
|
<VolumeShape>AxisAlignedBoxShape</VolumeShape>
|
|
</ScriptObject>
|