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2026-02-04 21:15:49 -07:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
<Properties Type="Struct">
<Name>CameraHint</Name>
<SubProperties>
<Element Type="String" ID="0x0">
<Name>Name</Name>
</Element>
<Element Type="Vector" ID="0x1">
<Name>Position</Name>
</Element>
<Element Type="Vector" ID="0x2">
<Name>Rotation</Name>
</Element>
<Element Type="Bool" ID="0x3">
<Name>Active</Name>
</Element>
<Element Type="Int" ID="0x4">
<Name>Priority</Name>
</Element>
<Element Type="Choice" ID="0x5">
<Name>BallCameraBehavior</Name>
<Values>
<Element Name="Default" ID="0x0"/>
<Element Name="FreezeLookPosition" ID="0x1"/>
<Element Name="HintBallToCamera" ID="0x2"/>
<Element Name="HintInitializePosition" ID="0x3"/>
<Element Name="HintFixedPosition" ID="0x4"/>
<Element Name="HintFixedTransform" ID="0x5"/>
<Element Name="PathCamera DesiredPosition" ID="0x6"/>
<Element Name="PathCamera" ID="0x7"/>
<Element Name="SpindleCamera" ID="0x8"/>
</Values>
</Element>
<Element Type="Struct" ID="0x6" Archetype="CameraHintStruct">
<Name>BallCameraHints</Name>
</Element>
<Element Type="Struct" ID="0x7" Archetype="BoolFloat">
<Name>MinDistance</Name>
</Element>
<Element Type="Struct" ID="0x8" Archetype="BoolFloat">
<Name>MaxDistance</Name>
</Element>
<Element Type="Struct" ID="0x9" Archetype="BoolFloat">
<Name>BackwardsDistance</Name>
</Element>
<Element Type="Struct" ID="0xA" Archetype="BoolVec3f">
<Name>LookAtOffset</Name>
</Element>
<Element Type="Struct" ID="0xB" Archetype="BoolVec3f">
<Name>ChaseLookAtOffset</Name>
</Element>
<Element Type="Vector" ID="0xC">
<Name>BallToCamera</Name>
</Element>
<Element Type="Struct" ID="0xD" Archetype="BoolFloat">
<Name>FieldOfView</Name>
</Element>
<Element Type="Struct" ID="0xE" Archetype="BoolFloat">
<Name>AttitudeRange</Name>
</Element>
<Element Type="Struct" ID="0xF" Archetype="BoolFloat">
<Name>AzimuthRange</Name>
</Element>
<Element Type="Struct" ID="0x10" Archetype="BoolFloat">
<Name>AnglePerSecond</Name>
</Element>
<Element Type="Float" ID="0x11">
<Name>ClampVelocityRange</Name>
</Element>
<Element Type="Float" ID="0x12">
<Name>ClampRotationRange</Name>
</Element>
<Element Type="Struct" ID="0x13" Archetype="BoolFloat">
<Name>Elevation</Name>
</Element>
<Element Type="Float" ID="0x14">
<Name>InterpolateTime</Name>
</Element>
<Element Type="Float" ID="0x15">
<Name>ClampVelocityTime</Name>
</Element>
<Element Type="Float" ID="0x16">
<Name>ControlInterpolationDuration</Name>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x00</NameProperty>
<PositionProperty>0x01</PositionProperty>
<RotationProperty>0x02</RotationProperty>
<ActiveProperty>0x03</ActiveProperty>
</EditorProperties>
<ScaleType>ScaleDisabled</ScaleType>
</ScriptObject>