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prime/include/MetroidPrime/ScriptObjects/CScriptDistanceFog.hpp
T
2026-02-24 23:38:31 -07:00

35 lines
956 B
C++

#ifndef _CSCRIPTDISTANCEFOG
#define _CSCRIPTDISTANCEFOG
#include "MetroidPrime/CEntity.hpp"
#include "Kyoto/Math/CVector2f.hpp"
#include "MetroidPrime/CAreaFog.hpp"
#include "MetroidPrime/CGameArea.hpp"
class CScriptDistanceFog : public CEntity {
ERglFogMode x34_mode;
CColor x38_color;
CVector2f x3c_range;
float x44_colorDelta;
CVector2f x48_rangeDelta;
float x50_thermalTarget;
float x54_thermalSpeed;
float x58_xrayTarget;
float x5c_xraySpeed;
bool x60_explicit;
bool x61_nonZero;
public:
CScriptDistanceFog(TUniqueId, const rstl::string&, const CEntityInfo&, ERglFogMode, const CColor&,
const CVector2f&, float, CVector2f, const bool, const bool, float, float,
float, float);
~CScriptDistanceFog();
void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
};
#endif // _CSCRIPTDISTANCEFOG