Files
prime/include/MetroidPrime/Enemies/CPoisonProjectile.hpp
2026-03-19 20:55:56 -06:00

54 lines
1.8 KiB
C++

#ifndef _CPOISONPROJECTILE
#define _CPOISONPROJECTILE
#include "MetroidPrime/Weapons/CEnergyProjectile.hpp"
struct CPoisonInfo {
uint x0_propertyCount;
TToken< CGenDescription > x4_particle;
CDamageInfo xc_dInfo;
float x28_;
float x2c_;
float x30_;
CAssetId x34_texture;
bool x38_24_ : 1;
bool x38_25_ : 1;
bool x38_26_ : 1;
bool x38_27_ : 1;
explicit CPoisonInfo(CInputStream& in);
const CDamageInfo& GetDamageInfo() const { return xc_dInfo; }
float Get_0x28() const { return x28_; }
float Get_0x2c() const { return x2c_; }
float Get_0x30() const { return x30_; }
CAssetId GetTexture() const { return x34_texture; }
const bool GetFlag_24() const { return x38_24_; }
const bool GetFlag_25() const { return x38_25_; }
const bool GetFlag_26() const { return x38_26_; }
const bool GetFlag_27() const { return x38_27_; }
};
CHECK_SIZEOF(CPoisonInfo, 0x3C);
class CPoisonProjectile : public CEnergyProjectile {
CPoisonInfo x3d8_auxData;
public:
CPoisonProjectile(bool active, const TToken< CWeaponDescription >& desc, EWeaponType type,
const CTransform4f& xf, EMaterialTypes materials, const CDamageInfo& damage,
TUniqueId uid, TAreaId aid, TUniqueId owner, const CPoisonInfo& auxData,
TUniqueId homingTarget, uint attribs, const CVector3f& scale,
const rstl::optional_object< TLockedToken< CGenDescription > >& visorParticle,
ushort visorSfx, bool sendCollideMsg);
// CEntity
~CPoisonProjectile() override;
void Accept(IVisitor& visitor) override;
// CEnergyProjectile
bool Explode(const CVector3f& pos, const CVector3f& normal, EWeaponCollisionResponseTypes type,
CStateManager& mgr, const CDamageVulnerability& dVuln, TUniqueId hitActor) override;
};
#endif // _CPOISONPROJECTILE