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prime/include/MetroidPrime/SFX/MiscSamus.h

269 lines
8.5 KiB
C

/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: MiscSamus
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMiscSamus 41
#define SFXsam_b_wlkstone_00 1465
#define SFXsam_b_wlkstone_01 1466
#define SFXsam_b_scrapedirt_00 1467
#define SFXsam_b_bombjump_00 1468
#define SFXsam_b_highland_00 1469
#define SFXsam_b_jump_00 1470
#define SFXsam_b_jump_01 1471
#define SFXsam_b_landsand_00 1472
#define SFXsam_r_drnhit_00 1473
#define SFXsam_b_mlandsnd_00 1474
#define SFXsam_b_mlandstn_00 1475
#define SFXsam_b_morphboo_00 1476
#define SFXsam_b_morphchg_lp_00 1477
#define SFXsam_b_morphin_00 1478
#define SFXsam_b_morphout_00 1479
#define SFXsam_b_rollgravel_lp_00 1480
#define SFXsam_b_rollwatr_lp_00 1481
#define SFXsam_b_wlkgrav_00 1482
#define SFXsam_b_wlkgrav_01 1483
#define SFXsam_b_wlkwatr_00 1484
#define SFXsam_b_wlkwatr_01 1485
#define SFXsam_r_acidhit_lp_00 1486
#define SFXsam_r_counter_00 1487
#define SFXsam_r_firehit_lp_00 1488
#define SFXsam_r_hitlight_00 1489
#define SFXsam_b_landmetl_00 1490
#define SFXsam_r_hitlight_01 1491
#define SFXsam_b_movearm_00 1492
#define SFXsam_b_wlkgrate_00 1493
#define SFXsam_b_wlkgrate_01 1494
#define SFXsam_b_wlkmetal_00 1495
#define SFXsam_b_wlkmetal_01 1496
#define SFXsam_b_wlksand_00 1497
#define SFXsam_b_mlandgrt_00 1498
#define SFXsam_b_wlksand_01 1499
#define SFXsam_b_rollgrat_lp_00 1500
#define SFXsam_b_rollmetl_lp_00 1501
#define SFXsam_b_rolllston_lp 1502
#define SFXsam_b_mlandgrv_00 1503
#define SFXsam_b_mlandmtl_00 1504
#define SFXsam_b_movearm_01 1505
#define SFXsam_b_highjump_00 1506
#define SFXsam_b_landgrat_00 1507
#define SFXsam_b_landston_00 1508
#define SFXsam_b_landgrav_00 1509
#define SFXsam_b_highland_0 1510
#define SFXsam_r_hitmed_00 1511
#define SFXsam_r_hitheavy_00 1512
#define SFXsam_r_hitmed_01 1513
#define SFXsam_r_hitheavy_01 1514
#define SFXsam_r_mcollide_00 1515
#define SFXsam_r_die_00 1516
#define SFXsam_b_landgrat_01 1517
#define SFXsam_b_landgrav 1518
#define SFXsam_b_landmetl_01 1519
#define SFXsam_b_landsand_01 1520
#define SFXsam_b_landston_01 1521
#define SFXsam_r_acidhit_00 1522
#define SFXsam_b_spidlach_lp_00 1523
#define SFXepr_b_pushsam_lp_00 1524
#define SFXsam_r_mhitwall_00 1525
#define SFXsam_b_grapfire_00 1526
#define SFXsam_b_grap_lp_00 1527
#define SFXsam_b_swing_00 1528
#define SFXsam_b_wlkwood_00 1529
#define SFXsam_b_wlkwood_01 1530
#define SFXsam_b_landwood_00 1531
#define SFXsam_b_movefla_00 1532
#define SFXsam_b_mlandwoo_00 1533
#define SFXsam_b_rollwood_lp_00 1534
#define SFXsam_b_rolldirt_lp_00 1535
#define SFXsam_b_landdirt_00 1536
#define SFXsam_b_landdirt_01 1537
#define SFXsam_b_mlanddrt_00 1538
#define SFXsam_b_jump_02 1539
#define SFXsam_b_landgoo_00 1540
#define SFXsam_b_jumpcine_00 1541
#define SFXsam_b_landphaz_00 1542
#define SFXsam_b_highland_03 1543
#define SFXsam_b_mlandgoo_00 1544
#define SFXsam_b_mlandphz_00 1545
#define SFXsam_b_rollgoo_lp_00 1546
#define SFXsam_b_rollphaz_lp_00 1547
#define SFXsam_b_voxland_00 1548
#define SFXsam_b_voxland_01 1549
#define SFXsam_b_voxland_02 1550
#define SFXsam_b_wlkgoo_00 1551
#define SFXsam_b_wlkgoo_01 1552
#define SFXsam_b_wlkphaz_00 1553
#define SFXsam_b_wlkphaz_01 1554
#define SFXpds_b_water_03 1555
#define SFXsam_b_butpress_00 1556
#define SFXsam_b_butpress_01 1557
#define SFXsam_b_panlclos_00 1558
#define SFXsam_b_panlopen_00 1559
#define SFXsam_b_jump_03 1560
#define SFXsam_b_move_00 1561
#define SFXsam_b_move_01 1562
#define SFXsam_b_voxjump_00 1563
#define SFXsam_r_diemorph_01 1564
#define SFXsam_b_wlkgrate_02 1565
#define SFXsam_b_wlkgrate_03 1566
#define SFXsam_b_wlkmetal_02 1567
#define SFXsam_b_wlkmetal_03 1568
#define SFXsam_b_landgras_00 1569
#define SFXsam_b_wlkgrass_00 1570
#define SFXsam_b_wlkgrass_01 1571
#define SFXsam_b_spin_lp_00 1572
#define SFXsam_b_landorg_00 1573
#define SFXsam_b_landorg_01 1574
#define SFXsam_b_mlandorg_00 1575
#define SFXsam_b_rollorg_lp_00 1576
#define SFXsam_b_wlkorg_00 1577
#define SFXsam_b_wlkorg_01 1578
#define SFXsam_b_landmud_00 1579
#define SFXsam_b_mlandgrs_00 1580
#define SFXsam_b_mlandmud_00 1581
#define SFXsam_b_mland_00 1582
#define SFXsam_b_rollgras_lp_00 1583
#define SFXsam_b_rollmud_lp_00 1584
#define SFXsam_b_wlkmud_00 1585
#define SFXsam_b_wlkmud_01 1586
#define SFXsam_b_landcine_01 1587
#define SFXspr_b_butpress_00 1588
#define SFXsam_b_movefla_01 1589
#define SFXtha_a_stonefir_lp 1590
#define SFXsam_r_neardeth_00 1591
#define SFXsam_b_landsnow_00 1592
#define SFXsam_b_landsnow_01 1593
#define SFXsam_b_wlksnow_00 1594
#define SFXsam_b_wlksnow_01 1595
#define SFXsam_b_wlksnow_02 1596
#define SFXsam_b_wlksnow_03 1597
#define SFXsam_b_voxlandc_00 1598
#define SFXsam_b_voxjump_01 1599
#define SFXsam_b_landcine_00 1600
#define SFXgab_b_wlksnow_00 1601
#define SFXgab_b_wlksnow_01 1602
#define SFXci4_x_spin_lp_00 1603
#define SFXsam_r_hithelm_00 1604
#define SFXsam_b_landdirt_02 1605
#define SFXsam_b_landgoo_02 1606
#define SFXsam_b_landgras_02 1607
#define SFXsam_b_landgrat_02 1608
#define SFXsam_b_landgrav_02 1609
#define SFXsam_r_hitmed_02 1610
#define SFXsam_b_landmetl_02 1611
#define SFXsam_b_landmud_02 1612
#define SFXsam_b_landorg_02 1613
#define SFXsam_b_landphaz_02 1614
#define SFXsam_b_landsand_02 1615
#define SFXsam_b_landsnow_02 1616
#define SFXsam_b_landston_02 1617
#define SFXsam_b_landwood_02 1618
#define SFXsam_b_wlkice_00 1619
#define SFXsam_b_wlkice_01 1620
#define SFXsam_b_higherl_00 1621
#define SFXsam_b_higherl_01 1622
#define SFXsam_b_landgras_01 1623
#define SFXsam_b_landice_00 1624
#define SFXsam_b_landice_01 1625
#define SFXsam_b_landice_02 1626
#define SFXsam_b_mlandice_00 1627
#define SFXsam_b_mlandsnw_00 1628
#define SFXpar_b_wlksnow_00 1629
#define SFXpar_b_wlksnow_01 1630
#define SFXsam_r_neardeth_01 1631
#define SFXsam_r_neardeth_02 1632
#define SFXsam_r_hitacid_00 1633
#define SFXsam_r_hitacid_01 1634
#define SFXsam_r_hitacid_02 1635
#define SFXsam_c_suithit_00 1636
#define SFXsam_c_suithit_01 1637
#define SFXsam_c_suithitv_00 1638
#define SFXsam_c_suitmov1_00 1639
#define SFXsam_c_suitexpv_00 1640
#define SFXsam_c_suitfall_00 1641
#define SFXsam_c_suitfall_01 1642
#define SFXsam_c_suitmov2_00 1643
#define SFXsam_c_suitmov2_01 1644
#define SFXsam_r_hitheavy_02 1645
#define SFXsam_r_hitlight_02 1646
#define SFXfpr_b_land_00 1647
#define SFXfpr_b_land_01 1648
#define SFXspr_b_landboo_00 1649
#define SFXspr_b_land_00 1650
#define SFXspr_b_land_01 1651
#define SFXspr_b_land_02 1652
#define SFXsam_r_hitphaz_00 1653
#define SFXsam_r_hitphaz_01 1654
#define SFXsam_r_hitphaz_02 1655
#define SFXsam_r_hitlava_00 1656
#define SFXsam_r_hitlava_01 1657
#define SFXsam_r_hitlava_02 1658
#define SFXsam_a_morphdie_00 1659
#define SFXsam_b_wlkstone_02 1660
#define SFXsam_b_wlkstone_03 1661
#define SFXsam_b_wlkdirt_02 1662
#define SFXsam_b_wlkdirt_03 1663
#define SFXsam_b_move_02 1664
#define SFXsam_b_move_03 1665
#define SFXsam_b_highland_04 1666
#define SFXsam_c_mpwlkorg_00 1667
#define SFXsam_c_mpwlkorg_01 1668
#define SFXci7_x_spin_lp_00 1669
#define SFXsam_b_landcine_0 1670
#define SFXsam_c_butpress_00 1671
#define SFXsam_c_butpress_01 1672
#define SFXsam_c_intrmove_02 1673
#define SFXsam_c_intrmove_03 1674
#define SFXsam_c_intrspin_lp_00 1675
#define SFXsam_c_iwlkmetal_02 1676
#define SFXsam_c_iwlkmetal_03 1677
#define SFXsam_c_movearm_00 1678
#define SFXsam_c_movearm_01 1679
#define SFXsam_c_moveend_00 1680
#define SFXsam_c_moveend_01 1681
#define SFXsam_c_spinend_lp_00 1682
#define SFXsam_r_hit_00 1683
#define SFXsam_b_landcrus_00 1684
#define SFXsam_b_landcrus_01 1685
#define SFXsam_b_landcrus_02 1686
#define SFXsam_b_mlandcrs_00 1687
#define SFXsam_b_rolllcrus_lp_00 1688
#define SFXsam_b_wlkcrust_00 1689
#define SFXsam_b_wlkcrust_01 1690
#define SFXvox_x_newpath_00 1691
#define SFXc10_x_grapfire_00 1692
#define SFXc10_x_grap_lp_00 1693
#define SFXsilence_44 1694
#define SFXsilence1_42 1695
#define SFXsilence2_75 1696
#define SFXsilence3_54 1697
#define SFXsilence4_53 1698
#define SFXsilence5_47 1699
#define SFXsilence6_34 1700
#define SFXsilence7_39 1701
#define SFXsilence8_38 1702
#define SFXsilence9_34 1703
#define SFXsilence_62 1704
#define SFXsilence1_65 1705
#define SFXsilence2_85 1706
#define SFXsilence3_63 1707
#define SFXsilence4_56 1708
#define SFXsilence5_71 1709
#define SFXsilence6_35 1710
#define SFXsilence7_58 1711
#define SFXsilence8_63 1712
#define SFXsilence9_39 1713
#define SFXsilence_78 1714
#define SFXsilence1_88 1715
#define SFXsilence2_98 1716
#define SFXsilence3_93 1717
#define SFXsilence4_98 1718
#define SFXsilence5_94 1719
#define SFXsilence6_70 1720
#define SFXsilence7_89 1721
#define SFXsilence8_92 1722
#define SFXsilence9_61 1723