Files
prime/include/MetroidPrime/Player/CMorphBallShadow.hpp
Luke StreetandGitHub 2c46a69188 CMorphBall & link RMathUtils (#44)
* Update tool versions

* Initial CMorphBall

* Cleanup CMorphBall, link RMathUtils

* Rematch a couple symbols

* Fix _01 DolphinCGraphics .sdata size regression
2026-03-17 00:10:26 -06:00

23 lines
428 B
C++

#ifndef _CMORPHBALLSHADOW
#define _CMORPHBALLSHADOW
class CAABox;
class CPlayer;
class CStateManager;
class CTexture;
template < typename T >
class TToken;
class CMorphBallShadow {
char x0_pad[0xd4];
public:
CMorphBallShadow(int, int, const TToken< CTexture >&);
~CMorphBallShadow();
void Render(CStateManager&, float);
void RenderIdBuffer(const CAABox&, CStateManager&, CPlayer&);
};
#endif // _CMORPHBALLSHADOW