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47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
#ifndef _CPUDDLESPORE
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#define _CPUDDLESPORE
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#include "MetroidPrime/Enemies/CPatterned.hpp"
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#include "MetroidPrime/Weapons/CProjectileInfo.hpp"
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#include <Kyoto/Particles/CElementGen.hpp>
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class CPuddleSpore : public CPatterned {
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public:
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CPuddleSpore(const TUniqueId uid, const rstl::string& name, const EFlavorType,
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const CEntityInfo& info, const CTransform4f& xf, const CModelData& mData,
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const CPatternedInfo& pInfo, const EColliderType colType, const CAssetId glowFx,
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const float f1, const float f2, const float f3, const float f4, const float f5,
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const CActorParameters& actParms, const CAssetId weapon, const CDamageInfo& dInfo);
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const CAABox CalculateBoundingBox() const;
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private:
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float x568_;
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float x56c_;
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float x570_;
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float x574_;
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float x578_;
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float x57c_;
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float x580_;
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CVector3f mBodyOrigin;
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float mHalfExtent;
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float mHeight;
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float x598_;
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float x59c_;
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CCollidableAABox x5a0_;
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u32 x5c8_;
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u32 x5cc_;
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TLockedToken< CGenDescription > x5d0_;
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rstl::vector< CElementGen > mParticles;
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CProjectileInfo mProjectileInfo;
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bool x614_24 : 1;
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bool x614_25 : 1;
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static int kEyeCount;
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static const char* kEyeLocators[];
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};
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CHECK_SIZEOF(CPuddleSpore, 0x618)
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#endif
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