Files
prime/include/MetroidPrime/Enemies/CMetroidBeta.hpp
2026-03-19 20:55:56 -06:00

173 lines
6.6 KiB
C++

#ifndef _CMETROIDBETA
#define _CMETROIDBETA
#include "types.h"
#include "Collision/CCollidableAABox.hpp"
#include "MetroidPrime/CDamageVulnerability.hpp"
#include "MetroidPrime/Enemies/CPatterned.hpp"
#include "MetroidPrime/PathFinding/CPathFindSearch.hpp"
#include "Kyoto/CRandom16.hpp"
#include "Kyoto/TToken.hpp"
#include "rstl/single_ptr.hpp"
class CCollisionActorManager;
class CElementGen;
class CGenDescription;
class CParticleSwoosh;
class CSwooshDescription;
class CMetroidBetaData {
public:
CMetroidBetaData(CInputStream& in, int propCount);
const CDamageVulnerability& GetFrozenVulnerability() const { return x0_frozenVulnerability; }
const CDamageVulnerability& GetEnergyDrainVulnerability() const {
return x68_energyDrainVulnerability;
}
float GetEnergyDrainPerSec() const { return xd0_energyDrainPerSec; }
float GetMaxEnergyDrainAllowed() const { return xd4_maxEnergyDrainAllowed; }
float GetTelegraphAttackTime() const { return xd8_telegraphAttackTime; }
float GetBreakLeashEnergyDrain() const { return xe8_breakLeashEnergyDrain; }
CAssetId GetElectricParticleId() const { return xf4_electricParticleId; }
CAssetId GetElectricSwooshEffectId() const { return xf8_electricSwooshEffectId; }
CAssetId GetElectricMorphBallHitEffectId() const { return xfc_electricMorphBallHitEffectId; }
CAssetId GetElectricGunHitEffectId() const { return x100_electricGunHitEffectId; }
CAssetId GetElectricGunFeedbackId() const { return x104_electricGunFeedbackId; }
static int GetNumProperties() { return skNumProperties; }
private:
CDamageVulnerability x0_frozenVulnerability;
CDamageVulnerability x68_energyDrainVulnerability;
float xd0_energyDrainPerSec;
float xd4_maxEnergyDrainAllowed;
float xd8_telegraphAttackTime;
float xdc_;
float xe0_;
float xe4_;
float xe8_breakLeashEnergyDrain;
float xec_;
float xf0_;
CAssetId xf4_electricParticleId;
CAssetId xf8_electricSwooshEffectId;
CAssetId xfc_electricMorphBallHitEffectId;
CAssetId x100_electricGunHitEffectId;
CAssetId x104_electricGunFeedbackId;
bool x108_24_startsInWall : 1;
static const uint skNumProperties;
};
CHECK_SIZEOF(CMetroidBetaData, 0x10C)
class CMetroidData;
class CMetroidBeta : public CPatterned {
public:
CMetroidBeta(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
const CTransform4f& xf, const CModelData& mData, const CPatternedInfo& pInfo,
const CActorParameters& aParms, const CMetroidBetaData& metroidData);
~CMetroidBeta();
void Accept(IVisitor& visitor) override;
void Think(float dt, CStateManager& mgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const override;
void Render(const CStateManager&) const override;
const CDamageVulnerability* GetDamageVulnerability() const override;
const CDamageVulnerability* GetDamageVulnerability(const CVector3f& pos, const CVector3f& dir,
const CDamageInfo& dInfo) const override;
void Touch(CActor& act, CStateManager& mgr) override;
CVector3f GetAimPosition(const CStateManager& mgr, float dt) const override;
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type,
float dt) override;
const CCollisionPrimitive* GetCollisionPrimitive() const override;
void CollidedWith(const TUniqueId& id, const CCollisionInfoList& list,
CStateManager& mgr) override;
bool IsListening() const override;
CVector3f GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
const CVector3f& aimPos) const override;
EWeaponCollisionResponseTypes GetCollisionResponseType(const CVector3f&, const CVector3f&,
const CWeaponMode&, int) const override;
void Patrol(CStateManager& mgr, EStateMsg msg, float dt) override;
void PathFind(CStateManager& mgr, EStateMsg msg, float dt) override;
void SelectTarget(CStateManager& mgr, EStateMsg msg, float dt) override;
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) override;
void Generate(CStateManager& mgr, EStateMsg msg, float dt) override;
void Attack(CStateManager& mgr, EStateMsg msg, float dt) override;
void TurnAround(CStateManager& mgr, EStateMsg msg, float dt) override;
void TelegraphAttack(CStateManager& mgr, EStateMsg msg, float dt) override;
void WallHang(CStateManager& mgr, EStateMsg msg, float dt) override;
void SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) override;
bool InAttackPosition(CStateManager& mgr, float arg) override;
bool Attacked(CStateManager& mgr, float arg) override;
bool PathShagged(CStateManager& mgr, float arg) override;
bool InDetectionRange(CStateManager& mgr, float arg) override;
bool AnimOver(CStateManager& mgr, float arg) override;
bool ShouldAttack(CStateManager& mgr, float arg) override;
bool InPosition(CStateManager& mgr, float arg) override;
bool ShouldTurn(CStateManager& mgr, float arg) override;
bool AttackOver(CStateManager& mgr, float arg) override;
bool ShotAt(CStateManager& mgr, float arg) override;
bool ShouldWallHang(CStateManager& mgr, float arg) override;
bool StartAttack(CStateManager& mgr, float arg) override;
bool BreakAttack(CStateManager& mgr, float arg) override;
bool ShouldSpecialAttack(CStateManager& mgr, float arg) override;
CPathFindSearch* GetSearchPath() override;
void RenderHitGunEffect() const;
void RenderHitBallEffect() const;
private:
int x568_progState;
CMetroidBetaData x56c_data;
TUniqueId x678_teamMgr;
CPathFindSearch x67c_pathFind;
uchar x760_;
uchar x761_;
rstl::single_ptr< CCollisionActorManager > x764_collisionManager;
CCollidableAABox x768_colPrim;
TUniqueId x790_;
float x794_;
float x798_;
float x79c_;
float x7a0_;
float x7a4_;
CVector3f x7a8_;
CVector3f x7b4_;
CVector3f x7c0_;
CVector3f x7cc_;
float x7d8_;
float x7dc_;
float x7e0_;
TCachedToken< CGenDescription > x7e4_;
TCachedToken< CSwooshDescription > x7f0_;
TCachedToken< CGenDescription > x7fc_;
TCachedToken< CGenDescription > x808_;
TCachedToken< CGenDescription > x814_;
rstl::single_ptr< CElementGen > x820_;
rstl::single_ptr< CParticleSwoosh > x824_;
rstl::single_ptr< CElementGen > x828_;
rstl::single_ptr< CElementGen > x82c_;
rstl::single_ptr< CElementGen > x830_;
float x834_;
CRandom16 x838_;
float x83c_;
bool x840_24_ : 1;
bool x840_25_ : 1;
bool x840_26_ : 1;
bool x840_27_ : 1;
bool x840_28_ : 1;
bool x840_29_ : 1;
bool x840_30_ : 1;
bool x840_31_ : 1;
};
CHECK_SIZEOF(CMetroidBeta, 0x848)
#endif // _CMETROIDBETA