#ifndef _CBALLFILTER #define _CBALLFILTER #include "MetroidPrime/ICollisionFilter.hpp" class CActor; class CCollisionInfoList; class CBallFilter : public ICollisionFilter { public: explicit CBallFilter(const CActor& actor) : x4_actor(actor) {} void Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const; private: const CActor& x4_actor; }; #endif // _CBALLFILTER