Luke Street and GitHub
cbd919e7ab
CGameCamera & CBallCamera ( #45 )
2026-03-19 22:27:00 -06:00
Luke Street
95ca193437
WIP CCubeRenderer, CStateManager, CAnimData, CPatterned
2026-02-28 00:58:47 -07:00
Luke Street
5032b3a159
CBSLocomotion, CBSHurled, CBSJump; CAutoMapper cleanup
2026-02-26 18:26:08 -07:00
Phillip Stephens
97bd14e978
Nearly match CMetroid constructor
2026-01-23 00:18:58 -08:00
Phillip Stephens
2916af9058
Match and link CFlickerBat
2026-01-18 21:58:48 -08:00
Phillip Stephens
f27944e646
CBloodFlower matches
2026-01-18 10:42:11 -08:00
Phillip Stephens
3741dff843
CCubeRenderer fixes, CAreaOctTree_Tests matches
2026-01-17 04:15:38 -08:00
Phillip Stephens
fc850bdfad
CGuiObject progress, initial CParticleSwoosh
2026-01-15 23:18:45 -08:00
Phillip Stephens
5e28356e88
CCollidableAABox progress
2026-01-13 01:58:00 -08:00
Phillip Stephens
4c96328fa4
CTransform4f matches and fixes
2025-04-18 15:50:33 -07:00
Phillip Stephens
4b972d2a4e
Match and link ansi_fp.c
2024-10-30 23:55:30 -07:00
Luke Street
539b269d01
Better CVector3f::Cross; link CVector3f/CModVectorElement
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Thanks @1superchip for the help
2024-09-28 13:53:24 -06:00
Luke Street
c4f5b352fa
Start CPlayer
2024-09-25 23:54:05 -06:00
Phillip Stephens
41589cec2a
Minor fixes, NES symbols
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Former-commit-id: 2d11927a261d8187dd00ce005f68a115614d6882
2023-10-19 10:07:37 -07:00
Phillip Stephens
a8343ade6d
Add CGuiObject
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Former-commit-id: 957679cf97
2022-12-28 19:32:27 -08:00
Henrique Gemignani Passos Lima
3a3caa0864
Add CBSTurn
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Former-commit-id: 29457d953c
2022-11-23 23:25:35 +02:00
Luke Street
9cece32038
Add CScriptActor
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Former-commit-id: febfd1faae
2022-11-04 01:25:39 -04:00
Luke Street
f463d79f5d
CPatterned & related headers; almost match CPuffer
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Former-commit-id: 7fd19f0c12
2022-10-28 17:43:22 -04:00
Phillip Stephens
8b5b9757f3
Add CCollisionActorManager
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Former-commit-id: dca89789f2
2022-10-28 14:06:29 -07:00
Luke Street
8af6095198
Add several particle classes; link CParticleGlobals
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Adds CModVectorElement, CParticleDataFactory, CParticleGlobals, CRealElement
CRealElement & CModVectorElement are very close to matching
Former-commit-id: bb99d88d3b
2022-10-17 22:06:45 -04:00
Phillip Stephens
5e8d7a33a8
Remove unecessary padding from CVector3f
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Former-commit-id: ca87e890b5
2022-10-09 10:57:13 -07:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
dbd1477d01
Match & link CScriptPickup
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Former-commit-id: a7cefd7c4b
2022-10-08 01:12:48 -04:00
Luke Street
3cbf350f85
CScriptPickup progress
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Former-commit-id: 27fedfee46
2022-10-08 00:53:34 -04:00