From f683d2ef2c278e95f653d8c7b6484edb4f05bb2c Mon Sep 17 00:00:00 2001 From: Luke Street Date: Tue, 3 Mar 2026 23:20:52 -0700 Subject: [PATCH] Fix merge conflict --- include/MetroidPrime/CStateManager.hpp | 1 - 1 file changed, 1 deletion(-) diff --git a/include/MetroidPrime/CStateManager.hpp b/include/MetroidPrime/CStateManager.hpp index b318dc45..3cbc787f 100644 --- a/include/MetroidPrime/CStateManager.hpp +++ b/include/MetroidPrime/CStateManager.hpp @@ -476,7 +476,6 @@ private: bool RayCollideWorldInternal(const CVector3f& start, const CVector3f& end, const CMaterialFilter& filter, const TEntityList& nearList, const CActor* damagee) const; - void UpdateActorInSortedLists(CActor& actor); void UpdateEscapeSequenceTimer(float dt); void CreateStandardGameObjects(); rstl::pair< const SScriptObjectStream*, TEditorId > GetBuildForScript(TEditorId eid) const;