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More COBBTree
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@@ -3,17 +3,39 @@
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#include <Collision/CCollisionPrimitive.hpp>
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class COBBTree;
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class CCollidableOBBTree : public CCollisionPrimitive {
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#include "WorldFormat/COBBTree.hpp"
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class COBBTree;
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class COBBox;
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class CCollidableOBBTree : public CCollisionPrimitive {
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public:
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CCollidableOBBTree(const COBBTree& tree, const CMaterialList& list);
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CCollidableOBBTree(COBBTree* tree, const CMaterialList& list);
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uint GetTableIndex() const override;
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CAABox CalculateAABox(const CTransform4f& xf) const override;
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const CAABox CalculateLocalAABox() const override;
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CAABox CalculateLocalAABox() const override;
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FourCC GetPrimType() const override;
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CRayCastResult CastRayInternal(const CInternalRayCastStructure& intRayCast) const override;
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bool AABoxCollision(const COBBTree::CNode& node, const CTransform4f& xf, const CAABox& abb,
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const COBBox& obb, const CMaterialList& matList,
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const CMaterialFilter& matFilter, const CPlane plane[6],
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CCollisionInfoList& outList) const;
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bool AABoxCollideWithLeaf(const COBBTree::CLeafData&, const CTransform4f&, const CAABox&,
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const CMaterialList&, const CMaterialFilter&, const CPlane*,
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CCollisionInfoList&) const;
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void ResetTestStats() const {}
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void ResetTestStatsRecurse(const COBBTree::CNode& node) const {}
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private:
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COBBTree* x10_tree;
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mutable uint x14_tries;
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mutable uint x18_misses;
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mutable uint x1c_hits;
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static uint sTableIndex;
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};
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#endif // _CCOLLIDABLEOBBTREE
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@@ -38,7 +38,7 @@ public:
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private:
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rstl::vector< ushort > x0_surface;
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};
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class CNode {
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public:
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CNode(const CTransform4f& xf, const CVector3f& point, const CNode* left, const CNode* right,
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@@ -53,7 +53,8 @@ public:
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const CNode* GetLeftNode() const { return x40_left; }
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const CNode* GetRightNode() const { return x44_right; }
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bool WasHit() const { return x4c_hit; }
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void SetHit(bool hit) { x4c_hit = hit; }
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void SetHit(const bool hit) const { x4c_hit = hit; }
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const CLeafData* GetLeafData() const { return x48_leaf; }
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static void* operator new(size_t size, const char* file, int line);
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static void operator delete(void* ptr, size_t size);
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@@ -64,11 +65,11 @@ public:
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const CNode* x40_left;
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const CNode* x44_right;
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const CLeafData* x48_leaf;
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bool x4c_hit;
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mutable bool x4c_hit;
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static CSimpleAllocator* spAllocator;
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};
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struct SIndexData {
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rstl::vector< uint > x0_materials;
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rstl::vector< uchar > x10_vertMaterials;
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@@ -85,9 +86,9 @@ public:
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COBBTree(const SIndexData& indexData, const CNode* root);
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~COBBTree();
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static rstl::auto_ptr< COBBTree > BuildOrientedBoundingBoxTree(const CVector3f& extent, const CVector3f& center);
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static rstl::auto_ptr< COBBTree > BuildOrientedBoundingBoxTree(const CVector3f& extent,
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const CVector3f& center);
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CAABox CalculateLocalAABox() const;
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void GetTriangleVertexIndices(const ushort index, ushort out[2]) const;
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