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#ifndef _TGAMETYPES
#define _TGAMETYPES
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#include "types.h"
class CInputStream;
class COutputStream;
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struct TAreaId;
struct TEditorId;
struct TUniqueId;
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extern const TAreaId kInvalidAreaId;
extern const TEditorId kInvalidEditorId;
extern const TUniqueId kInvalidUniqueId;
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struct TAreaId {
int value;
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TAreaId() : value(-1) {}
TAreaId(int value) : value(value) {}
int Value() const { return value; }
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bool operator==(const TAreaId& other) const { return value == other.value; }
bool operator!=(const TAreaId& other) const { return value != other.value; }
};
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CHECK_SIZEOF(TAreaId, 0x4)
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struct TEditorId {
uint value;
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TEditorId(uint value) : value(value) {}
TEditorId(CInputStream& in);
// TODO
uint Value() const { return value & 0x3FFFFFF; }
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uint Id() const { return value & 0xffff; }
int AreaNum() const { return (value >> 16) & 0x3ff; }
void PutTo(COutputStream&) const;
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bool operator==(const TEditorId& other) const { return Value() == other.Value(); }
bool operator!=(const TEditorId& other) const { return Value() != other.Value(); }
bool operator<(const TEditorId& other) const { return Value() < other.Value(); }
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};
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CHECK_SIZEOF(TEditorId, 0x4)
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struct TUniqueId {
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ushort value;
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TUniqueId() {}
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TUniqueId(const ushort version, const ushort id)
: value(id | (version << 10)) {}
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ushort Value() const { return value & 0x3FF; }
ushort Version() const { return (value >> 10) & 0x3F; }
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bool operator==(const TUniqueId& other) const { return value == other.value; }
bool operator!=(const TUniqueId& other) const { return value != other.value; }
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bool operator<(const TUniqueId& other) const { return value < other.value; }
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operator bool() const { return *this != kInvalidUniqueId; }
private:
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};
CHECK_SIZEOF(TUniqueId, 0x2)
// struct TGameScriptId {
// TEditorId editorId;
// bool b;
// };
// CHECK_SIZEOF(TGameScriptId, 0x8)
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typedef ushort TSfxId;
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static TSfxId InvalidSfxId = 0xFFFFu;
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#define ALIGN_UP(x, a) (((x) + (a - 1)) & ~(a - 1))
#endif // _TGAMETYPES