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30 lines
704 B
C++
30 lines
704 B
C++
#ifndef _SLDRTWEAKPLAYER_MISC
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#define _SLDRTWEAKPLAYER_MISC
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrTweakPlayer_Misc {
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SLdrTweakPlayer_Misc();
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~SLdrTweakPlayer_Misc();
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float eyeOffset;
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float normalTurnFactor;
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float freeLookTurnFactor;
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float freeLookMaxX;
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float freeLookMaxZ;
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float freeLookSpeed;
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float freeLookSnapSpeed;
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float freeLookFadeAngle;
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float freeLookMinAngle;
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float freeLookCenteredTime;
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float freeLookDampenFactor;
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bool nullAnalogScales;
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float unknown;
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float leftAnalogMax;
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float rightAnalogMax;
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};
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void LoadTypedefSLdrTweakPlayer_Misc(SLdrTweakPlayer_Misc&, CInputStream&);
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#endif // _SLDRTWEAKPLAYER_MISC
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