Files
Henrique Gemignani Passos Lima bee9ee72fd Some property adjustment
2025-01-14 04:52:59 +02:00

31 lines
1017 B
C++

#ifndef _SLDRTWEAKBALL
#define _SLDRTWEAKBALL
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTweakBall_BoostBall.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTweakBall_Camera.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTweakBall_CannonBall.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTweakBall_DeathBall.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTweakBall_Misc.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTweakBall_Movement.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTweakBall_ScrewAttack.hpp"
#include "rstl/string.hpp"
struct SLdrTweakBall {
SLdrTweakBall();
~SLdrTweakBall();
rstl::string instanceName;
SLdrTweakBall_Movement movement;
SLdrTweakBall_Camera camera;
SLdrTweakBall_Misc misc;
SLdrTweakBall_BoostBall boostBall;
SLdrTweakBall_CannonBall cannonBall;
SLdrTweakBall_ScrewAttack screwAttack;
SLdrTweakBall_DeathBall deathBall;
};
void LoadTypedefSLdrTweakBall(SLdrTweakBall&, CInputStream&);
#endif // _SLDRTWEAKBALL