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31 lines
741 B
C++
31 lines
741 B
C++
#ifndef _SLDRSPECIALFUNCTION
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#define _SLDRSPECIALFUNCTION
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrPlayerItem.hpp"
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#include "rstl/string.hpp"
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struct SLdrSpecialFunction {
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SLdrSpecialFunction();
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~SLdrSpecialFunction();
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SLdrEditorProperties editorProperties;
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int function;
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rstl::string stringParm;
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float valueParm;
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float valueParm2;
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float valueParm3;
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float valueParm4;
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int intParm1;
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int intParm2;
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SLdrPlayerItem inventoryItemParm;
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int sound1;
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int sound2;
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int sound3;
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};
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void LoadTypedefSLdrSpecialFunction(SLdrSpecialFunction&, CInputStream&);
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#endif // _SLDRSPECIALFUNCTION
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