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Henrique Gemignani Passos Lima 7539fb92cb cammelCase for intermediate structs
2023-08-11 22:35:54 +03:00

38 lines
798 B
C++

#ifndef _SLDRSOUND
#define _SLDRSOUND
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrSurroundPan.hpp"
struct SLdrSound {
SLdrSound();
~SLdrSound();
SLdrEditorProperties editorProperties;
int sound;
float maxAudibleDistance;
float dropOff;
float delayTime;
int minVolume;
int maxVolume;
int priority;
SLdrSurroundPan surroundPan;
bool loop;
bool ambient;
bool unknown;
bool autoStart;
bool canOcclude;
bool useRoomAcoustics;
bool persistent;
bool playAlways;
bool allArea;
bool soundIsMusic;
int pitch;
int echoVisorMaxVolume;
};
void LoadTypedefSLdrSound(SLdrSound&, CInputStream&);
#endif // _SLDRSOUND