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22 lines
491 B
C++
22 lines
491 B
C++
#ifndef _SLDRSILHOUETTE
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#define _SLDRSILHOUETTE
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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struct SLdrSilhouette {
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SLdrSilhouette();
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~SLdrSilhouette();
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SLdrEditorProperties editorProperties;
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float unknown;
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CColor silhouetteColor;
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float fadeInTime;
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float fadeOutTime;
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};
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void LoadTypedefSLdrSilhouette(SLdrSilhouette&, CInputStream&);
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#endif // _SLDRSILHOUETTE
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