mirror of
https://github.com/PrimeDecomp/echoes.git
synced 2026-03-31 14:23:06 -07:00
33 lines
889 B
C++
33 lines
889 B
C++
#ifndef _SLDRPUFFER
|
|
#define _SLDRPUFFER
|
|
|
|
#include "Kyoto/SObjectTag.hpp"
|
|
#include "Kyoto/Streams/CInputStream.hpp"
|
|
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
|
|
#include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp"
|
|
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
|
|
#include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp"
|
|
|
|
struct SLdrPuffer {
|
|
SLdrPuffer();
|
|
~SLdrPuffer();
|
|
|
|
SLdrEditorProperties editorProperties;
|
|
SLdrPatternedAITypedef patterned;
|
|
SLdrActorParameters actorInformation;
|
|
float hoverSpeed;
|
|
CAssetId cloudEffect;
|
|
SLdrDamageInfo cloudDamage;
|
|
CAssetId cloudSteam;
|
|
float cloudSteamAlpha;
|
|
bool orbitInterpolantFollowed;
|
|
bool cloudInDark;
|
|
bool cloudInEcho;
|
|
SLdrDamageInfo explosionDamage;
|
|
int soundTurn;
|
|
};
|
|
|
|
void LoadTypedefSLdrPuffer(SLdrPuffer&, CInputStream&);
|
|
|
|
#endif // _SLDRPUFFER
|