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Henrique Gemignani Passos Lima 7539fb92cb cammelCase for intermediate structs
2023-08-11 22:35:54 +03:00

33 lines
913 B
C++

#ifndef _SLDRPUDDLESPORE
#define _SLDRPUDDLESPORE
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp"
#include "MetroidPrime/ScriptLoader/SLdrShockWaveInfo.hpp"
struct SLdrPuddleSpore {
SLdrPuddleSpore();
~SLdrPuddleSpore();
SLdrEditorProperties editorProperties;
int flavor;
SLdrPatternedAITypedef patterned;
SLdrActorParameters actorInformation;
bool unknown_0x5cdc877d;
float chargeTime;
float timeOpen;
float platformTime;
float unknown_0xf1c2d224;
float unknown_0x3c6af2ac;
float hitDetectionAngle;
float shockWaveHeight;
int sound;
SLdrShockWaveInfo shockWaveInfo;
};
void LoadTypedefSLdrPuddleSpore(SLdrPuddleSpore&, CInputStream&);
#endif // _SLDRPUDDLESPORE