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21 lines
547 B
C++
21 lines
547 B
C++
#ifndef _SLDRPOINTOFINTEREST
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#define _SLDRPOINTOFINTEREST
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrScannableParameters.hpp"
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struct SLdrPointOfInterest {
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SLdrPointOfInterest();
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~SLdrPointOfInterest();
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SLdrEditorProperties editorProperties;
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SLdrScannableParameters scanInfo;
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float scanOffset;
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bool lookAtPoi;
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};
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void LoadTypedefSLdrPointOfInterest(SLdrPointOfInterest&, CInputStream&);
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#endif // _SLDRPOINTOFINTEREST
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