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23 lines
694 B
C++
23 lines
694 B
C++
#ifndef _SLDRMYSTERYFLYER
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#define _SLDRMYSTERYFLYER
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrMysteryFlyerData.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp"
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struct SLdrMysteryFlyer {
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SLdrMysteryFlyer();
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~SLdrMysteryFlyer();
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SLdrEditorProperties editorProperties;
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SLdrPatternedAITypedef patterned;
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SLdrActorParameters actorInformation;
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SLdrMysteryFlyerData mysteryFlyerProperties;
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};
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void LoadTypedefSLdrMysteryFlyer(SLdrMysteryFlyer&, CInputStream&);
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#endif // _SLDRMYSTERYFLYER
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