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Henrique Gemignani Passos Lima 7539fb92cb cammelCase for intermediate structs
2023-08-11 22:35:54 +03:00

33 lines
972 B
C++

#ifndef _SLDRINGBLOBSWARM
#define _SLDRINGBLOBSWARM
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrAnimationParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrBasicSwarmProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrIngBlobSwarm {
SLdrIngBlobSwarm();
~SLdrIngBlobSwarm();
SLdrEditorProperties editorProperties;
SLdrActorParameters actorInformation;
SLdrAnimationParameters animationInformation;
bool active;
SLdrBasicSwarmProperties basicSwarmProperties;
int unknown_0x7399abbb;
int unknown_0x734d923b;
float maxAttackAngle;
float intoAttackSpeed;
float attackSpeed;
float mass;
float maxAttackHeight;
CVector3f attackAimOffset;
};
void LoadTypedefSLdrIngBlobSwarm(SLdrIngBlobSwarm&, CInputStream&);
#endif // _SLDRINGBLOBSWARM