Files
Henrique Gemignani Passos Lima 19bc6c25e5 Add CScriptHUDMemo
2023-08-14 22:34:55 +03:00

40 lines
825 B
C++

#ifndef _SLDRHUDMEMO
#define _SLDRHUDMEMO
#include "Kyoto/SObjectTag.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrHUDMemo {
SLdrHUDMemo()
: editorProperties()
, displayTime(3.0f)
, clearWindow(true)
, player1(true)
, player2(true)
, player3(true)
, player4(true)
, typeOut(true)
, useOriginator(false)
, displayType(0)
, string(0xffffffff)
{}
~SLdrHUDMemo() {}
SLdrEditorProperties editorProperties;
float displayTime;
bool clearWindow;
bool player1;
bool player2;
bool player3;
bool player4;
bool typeOut;
bool useOriginator;
int displayType;
CAssetId string;
};
void LoadTypedefSLdrHUDMemo(SLdrHUDMemo&, CInputStream&);
#endif // _SLDRHUDMEMO