Files
Henrique Gemignani Passos Lima 7539fb92cb cammelCase for intermediate structs
2023-08-11 22:35:54 +03:00

35 lines
947 B
C++

#ifndef _SLDRGLOWBUG
#define _SLDRGLOWBUG
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/SObjectTag.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp"
struct SLdrGlowbug {
SLdrGlowbug();
~SLdrGlowbug();
SLdrEditorProperties editorProperties;
SLdrPatternedAITypedef patterned;
SLdrActorParameters actorInformation;
CAssetId deathFlashEffect;
CAssetId part;
CAssetId attackEffect;
CAssetId attackTelegraphEffect;
CAssetId attackEchoEffect;
float attackDuration;
float attackTelegraphDuration;
CVector3f attackAimOffset;
int attackTelegraphSound;
int attackSound;
CAssetId scanModel;
bool isInLightWorld;
};
void LoadTypedefSLdrGlowbug(SLdrGlowbug&, CInputStream&);
#endif // _SLDRGLOWBUG