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21 lines
458 B
C++
21 lines
458 B
C++
#ifndef _SLDRFOGVOLUME
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#define _SLDRFOGVOLUME
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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struct SLdrFogVolume {
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SLdrFogVolume();
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~SLdrFogVolume();
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SLdrEditorProperties editorProperties;
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float fogBobHeight;
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float fogBobFreq;
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CColor fogColor;
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};
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void LoadTypedefSLdrFogVolume(SLdrFogVolume&, CInputStream&);
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#endif // _SLDRFOGVOLUME
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