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25 lines
600 B
C++
25 lines
600 B
C++
#ifndef _SLDRDISTANCEFOG
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#define _SLDRDISTANCEFOG
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrVector2f.hpp"
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struct SLdrDistanceFog {
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SLdrDistanceFog();
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~SLdrDistanceFog();
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SLdrEditorProperties editorProperties;
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int mode;
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CColor color;
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SLdrVector2f nearFarPlane;
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float colorRate;
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SLdrVector2f distanceRate;
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bool forceSettings;
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};
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void LoadTypedefSLdrDistanceFog(SLdrDistanceFog&, CInputStream&);
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#endif // _SLDRDISTANCEFOG
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