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Henrique Gemignani Passos Lima 7539fb92cb cammelCase for intermediate structs
2023-08-11 22:35:54 +03:00

49 lines
1.4 KiB
C++

#ifndef _SLDRCHOZOGHOST
#define _SLDRCHOZOGHOST
#include "Kyoto/SObjectTag.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrBehaveChance.hpp"
#include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp"
struct SLdrChozoGhost {
SLdrChozoGhost();
~SLdrChozoGhost();
SLdrEditorProperties editorProperties;
SLdrPatternedAITypedef patterned;
SLdrActorParameters actorInformation;
float hearingRadius;
float fadeOutDelay;
float attackDelay;
float freezeTime;
CAssetId unknown_0x54151870;
SLdrDamageInfo damageInfo_0xffcda1f8;
CAssetId unknown_0x3a58089c;
SLdrDamageInfo damageInfo_0x1ff047a9;
SLdrBehaveChance behaveChance_0xe832241f;
SLdrBehaveChance behaveChance_0x1e2c8483;
SLdrBehaveChance behaveChance_0x78d76034;
int soundImpact;
float unknown_0xc87d7ec7;
int rightDisappearCrossfade;
int sound;
int unknown_0xec76940c;
float unknown_0x723542bb;
int unknown_0xfe9eac26;
float hurlRecoverTime;
CAssetId projectileVisorEffect;
int soundProjectileVisor;
float unknown_0x61e511b3;
float unknown_0x2369607a;
int nearChance;
int midChance;
};
void LoadTypedefSLdrChozoGhost(SLdrChozoGhost&, CInputStream&);
#endif // _SLDRCHOZOGHOST