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Henrique Gemignani Passos Lima 7539fb92cb cammelCase for intermediate structs
2023-08-11 22:35:54 +03:00

26 lines
668 B
C++

#ifndef _SLDRBALLTRIGGER
#define _SLDRBALLTRIGGER
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTriggerInfo.hpp"
struct SLdrBallTrigger {
SLdrBallTrigger();
~SLdrBallTrigger();
SLdrEditorProperties editorProperties;
SLdrTriggerInfo trigger;
float attractionForce;
float attractionAngle;
float attractionDistance;
CVector3f attractionDirection;
bool noBallMovement;
float boundsSizeMultiplier;
};
void LoadTypedefSLdrBallTrigger(SLdrBallTrigger&, CInputStream&);
#endif // _SLDRBALLTRIGGER