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https://github.com/PrimeDecomp/echoes.git
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53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#ifndef _SLDRUNKNOWNSTRUCT17
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#define _SLDRUNKNOWNSTRUCT17
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrUnknownStruct16.hpp"
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struct SLdrUnknownStruct17 {
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SLdrUnknownStruct17();
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~SLdrUnknownStruct17();
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float unknown_0xb5af7831;
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float unknown_0xac65eb7a;
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float unknown_0x4f3855a0;
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float unknown_0x08c0b02c;
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float unknown_0x695f68c7;
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float unknown_0xd061ff99;
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float pauseDurationMin;
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float pauseDurationMax;
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float chanceToDoubleDash;
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SLdrUnknownStruct16 unknownStruct16;
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bool unknown_0x3ff87a8c;
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bool unknown_0x49b9936d;
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bool unknown_0xc96b8223;
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bool unknown_0x53fdcb5b;
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bool unknown_0x0d7ef013;
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bool unknown_0xaa85c885;
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float pause;
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float taunt;
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bool lookAround;
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float meleeAttack;
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float meleeDash;
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float scatterShot;
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float unknown_0x94f48974;
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float diveAttack;
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bool unknown_0xb2c1e4fa;
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bool unknown_0xf5cf3c0f;
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float normalMissile;
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float missileJump;
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float superMissile;
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float unknown_0xe63286eb;
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float unknown_0x4aae6186;
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float sweepBeam;
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float boostBall;
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bool unknown_0x2d7551e6;
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float phazonAttack;
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float phazonEnrage;
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bool unknown_0x911a2476;
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};
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void LoadTypedefSLdrUnknownStruct17(SLdrUnknownStruct17&, CInputStream&);
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#endif // _SLDRUNKNOWNSTRUCT17
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