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echoes/include/MetroidPrime/ScriptLoader/SLdrTweakGame_TimeLimitChoices.hpp
Henrique Gemignani Passos Lima 7539fb92cb cammelCase for intermediate structs
2023-08-11 22:35:54 +03:00

20 lines
495 B
C++

#ifndef _SLDRTWEAKGAME_TIMELIMITCHOICES
#define _SLDRTWEAKGAME_TIMELIMITCHOICES
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrTweakGame_TimeLimitChoices {
SLdrTweakGame_TimeLimitChoices();
~SLdrTweakGame_TimeLimitChoices();
float timeLimit0;
float timeLimit1;
float timeLimit2;
float timeLimit3;
float timeLimit4;
};
void LoadTypedefSLdrTweakGame_TimeLimitChoices(SLdrTweakGame_TimeLimitChoices&, CInputStream&);
#endif // _SLDRTWEAKGAME_TIMELIMITCHOICES