Files
2023-08-10 00:01:20 +03:00

18 lines
395 B
C++

#ifndef _SLDRTWEAPONDAMAGE
#define _SLDRTWEAPONDAMAGE
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTDamageInfo.hpp"
struct SLdrTWeaponDamage {
SLdrTWeaponDamage();
~SLdrTWeaponDamage();
SLdrTDamageInfo normal;
SLdrTDamageInfo charged;
};
void LoadTypedefSLdrTWeaponDamage(SLdrTWeaponDamage&, CInputStream&);
#endif // _SLDRTWEAPONDAMAGE