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16 lines
272 B
C++
16 lines
272 B
C++
#ifndef _SLDRPLAYERITEM
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#define _SLDRPLAYERITEM
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrPlayerItem {
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SLdrPlayerItem();
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~SLdrPlayerItem();
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int value;
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};
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void LoadTypedefSLdrPlayerItem(SLdrPlayerItem&, CInputStream&);
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#endif // _SLDRPLAYERITEM
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