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23 lines
590 B
C++
23 lines
590 B
C++
#ifndef _SLDRINGSPIDERBALLGUARDIANSTRUCT
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#define _SLDRINGSPIDERBALLGUARDIANSTRUCT
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrIngSpiderballGuardianStruct {
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SLdrIngSpiderballGuardianStruct();
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~SLdrIngSpiderballGuardianStruct();
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float minPatrolSpeed;
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float maxPatrolSpeed;
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float linearAcceleration;
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float angularSpeed;
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float unknown;
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float stunnedSpeed;
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float stunnedTime;
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float maxChargeTime;
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};
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void LoadTypedefSLdrIngSpiderballGuardianStruct(SLdrIngSpiderballGuardianStruct&, CInputStream&);
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#endif // _SLDRINGSPIDERBALLGUARDIANSTRUCT
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