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19 lines
428 B
C++
19 lines
428 B
C++
#ifndef _SLDRGUIWIDGETPROPERTIES
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#define _SLDRGUIWIDGETPROPERTIES
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "rstl/string.hpp"
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struct SLdrGuiWidgetProperties {
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SLdrGuiWidgetProperties();
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~SLdrGuiWidgetProperties();
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rstl::string guiLabel;
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int controllerNumber;
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bool isLocked;
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};
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void LoadTypedefSLdrGuiWidgetProperties(SLdrGuiWidgetProperties&, CInputStream&);
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#endif // _SLDRGUIWIDGETPROPERTIES
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