Files
Henrique Gemignani Passos Lima ab1502f761 Initial work for CStateManager
2023-08-26 22:45:41 +03:00

28 lines
383 B
C++

#ifndef _COBJECTLIST
#define _COBJECTLIST
#include "TGameTypes.hpp"
class CEntity;
enum EGameObjectList {
kOL_Invalid = -1,
kOL_All,
kOL_Actor,
kOL_PhysicsActor,
kOL_GameCamera,
kOL_GameLight,
kOL_ListeningAi,
kOL_AiWaypoint,
kOL_PlatformAndDoor,
kOL_Unk,
};
class CObjectList {
public:
CEntity* fn_8000B538(TUniqueId id) const;
};
#endif // _COBJECTLIST