Files
Henrique Gemignani Passos Lima 7445e8ccab More CPlayerState
2024-09-06 00:33:33 +03:00

31 lines
630 B
C++

#ifndef _CMEMORYCARD
#define _CMEMORYCARD
#include "types.h"
#include "Kyoto/CObjectReference.hpp"
#include "MetroidPrime/TGameTypes.hpp"
#include "rstl/vector.hpp"
class CMemoryCard {
public:
struct ScanState {};
~CMemoryCard();
// TODO
// rstl::pair< CAssetId, TAreaId > GetAreaAndWorldIdForSaveId(int saveId) const;
// typedef rstl::pair< CAssetId, CWorldSaveGameInfo::EScanCategory > ScanState;
const rstl::vector< ScanState >& GetScanStates() const { return scanStates; }
private:
uchar x0_pad[0x20];
rstl::vector< ScanState > scanStates;
};
extern CMemoryCard* gpMemoryCard;
#endif // _CMEMORYCARD