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echoes/include/MetroidPrime/Tweaks/CTweakContents.hpp

46 lines
1.6 KiB
C++

#ifndef _CTWEAKCONTENTS
#define _CTWEAKCONTENTS
#include "rstl/string.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakAutoMapper.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakBall.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakCameraBob.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakGame.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakGui.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakGuiColors.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakParticle.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakPlayer.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakPlayerControls.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakPlayerGun.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakPlayerRes.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakSlideShow.hpp"
#include "MetroidPrime/ScriptLoader/Struct/SLdrTweakTargeting.hpp"
class CTweakContents {
public:
CTweakContents();
~CTweakContents();
SLdrTweakAutoMapper TweakAutoMapper;
SLdrTweakBall TweakBall;
SLdrTweakCameraBob TweakCameraBob;
SLdrTweakGame TweakGame;
SLdrTweakGui TweakGui;
SLdrTweakGuiColors TweakGuiColors;
SLdrTweakParticle TweakParticle;
SLdrTweakPlayer TweakPlayer;
SLdrTweakPlayer TweakPlayer2;
SLdrTweakPlayerControls TweakPlayerControls;
SLdrTweakPlayerControls TweakPlayerControls2;
SLdrTweakPlayerGun TweakPlayerGun;
SLdrTweakPlayerGun TweakPlayerGunMuli;
SLdrTweakPlayerRes TweakPlayerRes;
SLdrTweakSlideShow TweakSlideShow;
SLdrTweakTargeting TweakTargeting;
};
extern CTweakContents* gpTweakContents;
#endif