Files
echoes/include/MetroidPrime/ScriptLoader/SLdrTweakGui_EchoVisor.hpp

30 lines
766 B
C++

#ifndef _SLDRTWEAKGUI_ECHOVISOR
#define _SLDRTWEAKGUI_ECHOVISOR
#include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrTweakGui_EchoVisor {
SLdrTweakGui_EchoVisor();
~SLdrTweakGui_EchoVisor();
CColor echoBaseColor;
CColor echoOutlineColor;
CColor echoDamageColor;
CColor unknown_0xa288fe51;
int unknown_0xf316c617;
float unknown_0xb56d2286;
float unknown_0xc5c2d8fc;
float unknown_0x47d948b1;
float unknown_0x5708b903;
float unknown_0xafc8c571;
float unknown_0x28bffdc5;
CColor echoRingColor;
float unknown_0x99a65ca7;
float unknown_0x51f19dea;
};
void LoadTypedefSLdrTweakGui_EchoVisor(SLdrTweakGui_EchoVisor&, CInputStream&);
#endif // _SLDRTWEAKGUI_ECHOVISOR