Files
echoes/include/MetroidPrime/ScriptLoader/SLdrTBeamInfo.hpp

18 lines
362 B
C++

#ifndef _SLDRTBEAMINFO
#define _SLDRTBEAMINFO
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrTWeaponDamage.hpp"
struct SLdrTBeamInfo {
SLdrTBeamInfo();
~SLdrTBeamInfo();
float cooldown;
SLdrTWeaponDamage damageInfo;
};
void LoadTypedefSLdrTBeamInfo(SLdrTBeamInfo&, CInputStream&);
#endif // _SLDRTBEAMINFO