Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrRiftPortal.hpp

32 lines
904 B
C++

#ifndef _SLDRRIFTPORTAL
#define _SLDRRIFTPORTAL
#include "Kyoto/SObjectTag.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrAnimationParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrRiftPortal {
SLdrRiftPortal();
~SLdrRiftPortal();
SLdrEditorProperties editorProperties;
CAssetId model;
SLdrAnimationParameters animationInformation;
CAssetId backgroundModel;
SLdrAnimationParameters backgroundAnimation;
CAssetId incandescentModel;
SLdrAnimationParameters incandescentAnimation;
CAssetId lineModel;
SLdrAnimationParameters lineAnimation;
bool ripPortal;
int projectileAttraction;
float projectileBoxWidth;
float projectileAngle;
float projectileDestructionRadius;
};
void LoadTypedefSLdrRiftPortal(SLdrRiftPortal&, CInputStream&);
#endif // _SLDRRIFTPORTAL