Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrIngPuddle.hpp

21 lines
559 B
C++

#ifndef _SLDRINGPUDDLE
#define _SLDRINGPUDDLE
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrUnknownStruct30.hpp"
struct SLdrIngPuddle {
SLdrIngPuddle();
~SLdrIngPuddle();
SLdrEditorProperties editorProperties;
SLdrActorParameters actorInformation;
SLdrUnknownStruct30 unknownStruct30;
};
void LoadTypedefSLdrIngPuddle(SLdrIngPuddle&, CInputStream&);
#endif // _SLDRINGPUDDLE