Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrDarkCommando.hpp

23 lines
694 B
C++

#ifndef _SLDRDARKCOMMANDO
#define _SLDRDARKCOMMANDO
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrDarkCommandoData.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp"
struct SLdrDarkCommando {
SLdrDarkCommando();
~SLdrDarkCommando();
SLdrEditorProperties editorProperties;
SLdrPatternedAITypedef patterned;
SLdrActorParameters actorInformation;
SLdrDarkCommandoData darkCommandoProperties;
};
void LoadTypedefSLdrDarkCommando(SLdrDarkCommando&, CInputStream&);
#endif // _SLDRDARKCOMMANDO