Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrSplitterMainChassis.hpp

23 lines
765 B
C++

#ifndef _SLDRSPLITTERMAINCHASSIS
#define _SLDRSPLITTERMAINCHASSIS
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp"
#include "MetroidPrime/ScriptLoader/SLdrSplitterMainChassisData.hpp"
struct SLdrSplitterMainChassis {
SLdrSplitterMainChassis();
~SLdrSplitterMainChassis();
SLdrEditorProperties editorProperties;
SLdrPatternedAITypedef patterned;
SLdrActorParameters actorInformation;
SLdrSplitterMainChassisData splitterMainChassisData;
};
void LoadTypedefSLdrSplitterMainChassis(SLdrSplitterMainChassis&, CInputStream&);
#endif // _SLDRSPLITTERMAINCHASSIS