Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrPlayerStateChange.hpp

22 lines
522 B
C++

#ifndef _SLDRPLAYERSTATECHANGE
#define _SLDRPLAYERSTATECHANGE
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrPlayerStateChange {
SLdrPlayerStateChange();
~SLdrPlayerStateChange();
SLdrEditorProperties editorProperties;
int itemToChange;
int capacityIncrease;
int amount;
int command;
int commandAction;
};
void LoadTypedefSLdrPlayerStateChange(SLdrPlayerStateChange&, CInputStream&);
#endif // _SLDRPLAYERSTATECHANGE