Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrPathMeshCtrl.hpp

19 lines
414 B
C++

#ifndef _SLDRPATHMESHCTRL
#define _SLDRPATHMESHCTRL
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrPathMeshCtrl {
SLdrPathMeshCtrl();
~SLdrPathMeshCtrl();
SLdrEditorProperties editorProperties;
int type;
int initialCount;
};
void LoadTypedefSLdrPathMeshCtrl(SLdrPathMeshCtrl&, CInputStream&);
#endif // _SLDRPATHMESHCTRL