Files
echoes/include/MetroidPrime/ScriptLoader/SLdrUnknownStruct2.hpp

18 lines
345 B
C++

#ifndef _SLDRUNKNOWNSTRUCT2
#define _SLDRUNKNOWNSTRUCT2
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrUnknownStruct2 {
SLdrUnknownStruct2();
~SLdrUnknownStruct2();
bool enabled;
float chance;
float modifier;
};
void LoadTypedefSLdrUnknownStruct2(SLdrUnknownStruct2&, CInputStream&);
#endif // _SLDRUNKNOWNSTRUCT2