Files
echoes/include/MetroidPrime/ScriptLoader/SLdrTweakPlayer_SuitDamageReduction.hpp

18 lines
475 B
C++

#ifndef _SLDRTWEAKPLAYER_SUITDAMAGEREDUCTION
#define _SLDRTWEAKPLAYER_SUITDAMAGEREDUCTION
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrTweakPlayer_SuitDamageReduction {
SLdrTweakPlayer_SuitDamageReduction();
~SLdrTweakPlayer_SuitDamageReduction();
float varia;
float dark;
float light;
};
void LoadTypedefSLdrTweakPlayer_SuitDamageReduction(SLdrTweakPlayer_SuitDamageReduction&, CInputStream&);
#endif // _SLDRTWEAKPLAYER_SUITDAMAGEREDUCTION