Files
echoes/include/MetroidPrime/ScriptLoader/SLdrSafeZoneStructA.hpp

23 lines
521 B
C++

#ifndef _SLDRSAFEZONESTRUCTA
#define _SLDRSAFEZONESTRUCTA
#include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrVector2f.hpp"
struct SLdrSafeZoneStructA {
SLdrSafeZoneStructA();
~SLdrSafeZoneStructA();
bool enabled;
int mode;
CColor color;
SLdrVector2f nearFarPlane;
float colorRate;
SLdrVector2f distanceRate;
};
void LoadTypedefSLdrSafeZoneStructA(SLdrSafeZoneStructA&, CInputStream&);
#endif // _SLDRSAFEZONESTRUCTA